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Design Philosophy

As an instructor that designs many of my own courses for internet delivery, I thought that my instructional design philosophy was the sole use of the ADDIE model of design.  The ADDIE model has five phases – Analysis, Design, Development, Implementation and Evaluation.  I find that the ADDIE model is quite useful when needing to analyze, design, and develop, implement and evaluate, which is sufficient in the courses that I teach at my current job.  After taking the OILS 535-Culture and Global eLearning I , 536-Culture and Global eLearning II, 546-Framing Designs of Learning and 547-Prototyping Designs for Learning, courses that semester, I  learned that my designs can be so much more than I had ever imagined.  These four courses have opened my eyes to a whole other world that I really hadn’t encountered in higher education.  With SAM (Successive Approximation  Model), the design steps are evaluate/analyze, design and develop.  Using SAM during this course in the Road Runner Food Bank (RRFB) design, alongside of ADDIE, it would be fair to say that I like the mixture of ADDIE and SAM as my instructional design philosophy.  I prefer the SAM model, because it permits frequent evaluations and corrections at any time.  

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Kurt, S. "ADDIE Model: Instructional Design," in Educational Technology, August 29, 2017. Retrieved from https://educationaltechnology.net/the-addie-model-instructional-design/

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Rimmer, T. (2019). An Introduction to SAM for Instructional Designers. Retrieved from E-Learning Heroes: https://community.articulate.com/articles/an-introduction-tosam-for-instructional-designers

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